Tuesday, 18 August 2015

Types indian420wall designes

indian420wall designes


There are several different types of CAD, each requiring the operator to think differently about how to use them and design their virtual components in a different manner for each.
There are many producers of the lower-end 2D systems, including a number of free and open source programs. These provide an approach to the drawing process without all the fuss over scale and placement on the drawing sheet that accompanied hand drafting, since these can be adjusted as required during the creation of the final draft.
3D wireframe is basically an extension of 2D drafting (not often used today). Each line has to be manually inserted into the drawing. The final product has no mass properties associated with it and cannot have features directly added to it, such as holes. The operator approaches these in a similar fashion to the 2D systems, although many 3D systems allow using the wireframe model to make the final engineering drawing views.
3D "dumb" solids are created in a way analogous to manipulations of real world objects (not often used today). Basic three-dimensional geometric forms (prisms, cylinders, spheres, and so on) have solid volumes added or subtracted from them, as if assembling or cutting real-world objects. Two-dimensional projected views can easily be generated from the models. Basic 3D solids don't usually include tools to easily allow motion of components, set limits to their motion, or identify interference between components.
Solid Modeling There are two types of solid modeling

Computer-aided design

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Computer-aided drafting (CAD) is the use of computer systems to assist in the creation, modification, analysis, or optimization of a design.CAD software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations.
Computer-aided design is used in many fields. Its use in designing electronic systems is known as electronic design automation, or EDA. In mechanical design it is known as mechanical design automation (MDA) or computer-aided drafting (CAD), which includes the process of creating a technical drawing with the use of computer software.
CAD software for mechanical design uses either vector-based graphics to depict the objects of traditional drafting, or may also produce raster graphics showing the overall appearance of designed objects. However, it involves more than just shapes. As in the manual drafting of technical and engineering drawings, the output of CAD must convey information, such as materials, processes, dimensions, and tolerances, according to application-specific conventions.

Applications of CSG

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Constructive solid geometry has a number of practical uses. It is used in cases where simple geometric objects are desired,[citation needed] or where mathematical accuracy is important. The Quake engine and Unreal engine both use this system, as does Hammer (the native Source engine level editor), and Torque Game Engine/Torque Game Engine Advanced. Nearly all engineering CAD packages use CSG. CSG is popular because a modeler can use a set of relatively simple objects to create very complicated geometry. When CSG is procedural or parametric, the user can revise their complex geometry by changing the position of objects or by changing the Boolean operation used to combine those objects.
One of the advantages of CSG is that it can easily assure that objects are "solid" or water-tight if all of the primitive shapes are water-tight. This can be important for some manufacturing or engineering computation applications. By comparison, when creating geometry based upon boundary representations, additional topological data is required, or consistency checks must be performed to assure that the given boundary description specifies a valid solid object.
A convenient property of CSG shapes is that it is easy to classify arbitrary points as being either inside or outside the shape created by CSG. The point is simply classified against all the underlying primitives and the resulting boolean expression is evaluated. This is a desirable quality for some applications such as ray tracing.

Constructive solid geometry

indian420wall designes

Constructive solid geometry (CSG) (formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine objects. Often CSG presents a model or surface that appears visually complex, but is actually little more than cleverly combined or decombined objects.
In 3D computer graphics and CAD CSG is often used in procedural modeling. CSG can also be performed on polygonal meshes, and may or may not be procedural and/or parametric.

Human models

indian420wall designes
 The first widely available commercial application of human virtual models appeared in 1998 on the Lands' End web site. The human virtual models were created by the company My Virtual Mode Inc. and enabled users to create a model of themselves and try on 3D clothing.[6] There are several modern programs that allow for the creation of virtual human models (Poser being one example).
Uses
Steps of forensic facial reconstruction of a mummy made in Blender by the Brazilian 3D designer Cícero Moraes.

3D modeling is used in various industries like films, animation and gaming, interior designing and architecture. They are also used in the medical industry for the interactive representations of anatomy. A wide number of 3D software are also used in constructing digital representation of mechanical models or parts before they are actually manufactured. CAD/CAM related software are used in such fields, and with these software, not only can you construct the parts, but also assemble them, and observe their functionality.

3D modelling is also used in the field of Industrial Design, wherein products are 3D modeled before representing them to the clients. In Media and Event industries, 3D modelling is used in Stage/Set Design.

3D printing

indian420wall designes

3D printing is a form of additive manufacturing technology where a three dimensional object is created by laying down successive layers of material.
In recent years, there has been an upsurge in the number of companies offering personalised 3D printed models of objects that have been scanned, rendered in three dimensions in computer software, and then printed to the customer's requirements. As previously mentioned, 3D models can be purchased from online marketplaces and printed by individuals or companies using commercially available 3D printers, enabling the home-production of objects such as spare parts, and even medical equipment.

3D model market

indian420wall designes
 A large market for 3D models (as well as 3D-related content, such as textures, scripts, etc.) still exists - either for individual models or large collections. Online marketplaces for 3D content, such as TurboSquid, The3DStudio, 3DExport, CreativeCrash, CGTrader, FlatPyramid, NoneCG, CGPeopleNetwork, Design Connected and DAZ 3D, allow individual artists to sell content that they have created. Often, the artists' goal is to get additional value out of assets they have previously created for projects. By doing so, artists can earn more money out of their old content, and companies can save money by buying pre-made models instead of paying an employee to create one from scratch. These marketplaces typically split the sale between themselves and the artist that created the asset, artists get 40% to 95% of the sales according the marketplace. In most cases, the artist retains ownership of the 3d model; the customer only buys the right to use and present the model. Some artists sell their products directly in its own stores offering their products at a lower price by not using intermediaries.

Over the last several years numerous marketplaces specialized in 3D printing models have emerged. Some of the 3D printing marketplaces are combination of models sharing sites, with or without a built in e-com capability. Some of those platforms also offer 3D printing services on demand, software for model rendering and dynamic viewing of items, etc. Among the most popular 3D printing file sharing platforms are Shapeways, Pinshape, Thingiverse, 3DExport, CGTrader, Threeding and MyMiniFactory.

Compared to 2D methods

indian420wall designes


3D photorealistic effects are often achieved without wireframe modeling and are sometimes indistinguishable in the final form. Some graphic art software includes filters that can be applied to 2D vector graphics or 2D raster graphics on transparent layers.

Advantages of wireframe 3D modeling over exclusively 2D methods include:

    Flexibility, ability to change angles or animate images with quicker rendering of the changes;
    Ease of rendering, automatic calculation and rendering photorealistic effects rather than mentally visualizing or estimating;
    Accurate photorealism, less chance of human error in misplacing, overdoing, or forgetting to include a visual effect.

Disadvantages compare to 2D photorealistic rendering may include a software learning curve and difficulty achieving certain photorealistic effects. Some photorealistic effects may be achieved with special rendering filters included in the 3D modeling software. For the best of both worlds, some artists use a combination of 3D modeling followed by editing the 2D computer-rendered images from the 3D model.

Saturday, 15 August 2015

Representation




Almost all 3D models can be divided into two categories.

    Solid - These models define the volume of the object they represent (like a rock). These are more realistic, but more difficult to build. Solid models are mostly used for nonvisual simulations such as medical and engineering simulations, for CAD and specialized visual applications such as ray tracing and constructive solid geometry

    Shell/boundary - these models represent the surface, e.g. the boundary of the object, not its volume (like an infinitesimally thin eggshell). These are easier to work with than solid models. Almost all visual models used in games and film are shell models.

Because the appearance of an object depends largely on the exterior of the object, boundary representations are common in computer graphics. Two dimensional surfaces are a good analogy for the objects used in graphics, though quite often these objects are non-manifold. Since surfaces are not finite, a discrete digital approximation is required: polygonal meshes (and to a lesser extent subdivision surfaces) are by far the most common representation, although point-based representations have been gaining some popularity in recent years. Level sets are a useful representation for deforming surfaces which undergo many topological changes such as fluids.

The process of transforming representations of objects, such as the middle point coordinate of a sphere and a point on its circumference into a polygon representation of a sphere, is called tessellation. This step is used in polygon-based rendering, where objects are broken down from abstract representations ("primitives") such as spheres, cones etc., to so-called meshes, which are nets of interconnected triangles. Meshes of triangles (instead of e.g. squares) are popular as they have proven to be easy to render using scanline rendering.[3] Polygon representations are not used in all rendering techniques, and in these cases the tessellation step is not included in the transition from abstract representation to rendered scene.

Models



Models
3D model of a spectrograph[1]

3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data (points and other information), 3D models can be created by hand, algorithmically (procedural modeling), or scanned.

3D models are widely used anywhere in 3D graphics. Actually, their use predates the widespread use of 3D graphics on personal computers. Many computer games used pre-rendered images of 3D models as sprites before computers could render them in real-time.

Today, 3D models are used in a wide variety of fields. The medical industry uses detailed models of organs; these may be created with multiple 2-D image slices from an MRI or CT scan. The movie industry uses them as characters and objects for animated and real-life motion pictures. The video game industry uses them as assets for computer and video games. The science sector uses them as highly detailed models of chemical compounds.[2] The architecture industry uses them to demonstrate proposed buildings and landscapes through Software Architectural Models. The engineering community uses them as designs of new devices, vehicles and structures as well as a host of other uses. In recent decades the earth science community has started to construct 3D geological models as a standard practice. 3D models can also be the basis for physical devices that are built with 3D printers or CNC machines.

3D modeling indian420wall designes



In 3D computer graphics, 3D modeling (or modelling) is the process of developing a mathematical representation of any three-dimensional surface of an object (either inanimate or living) via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices.
Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling applications or modelers.

Commercial indian420wall designes




Commercial design encompasses a wide range of sub specialties.
  • Retail: includes malls and shopping centers, department stores, specialty stores, visual merchandising and showrooms.
  • Visual and Spatial Branding: The use of space as a medium to express the Corporate Brand
  • Corporate: office design for any kind of business such as banks
  • Healthcare: the design of hospitals, assisted living facilities, medical offices, dentist offices, psychiatric facilities, laboratories, medical specialist facilities
  • Hospitality and Recreation: includes hotels, motels, resorts, cruise ships, cafes, bars, casinos, nightclubs, theaters, music and concert halls, opera houses, sports venues, restaurants, gyms, health clubs and spas, etc.
  • Institutional: government offices, financial institutions (banks and credit unions), schools and universities, religious facilities, etc.
  • Industrial facilities: manufacturing and training facilities as well as import and export facilities.
  • Teaching in a private institute that offer classes of Interior Design
  • Self-Employment
  • Employment in private sector firms

indian420wall designes




Residential

Residential design is the design of the interior of private residences. As this type design is very specific for individual situations, the needs and wants of the individual are paramount in this area of interior design. The interior designer may work on the project from the initial planning stage or may work on the remodelling of an existing structure. It is often a very involved process that takes months to fine-tune and create a space with the vision of the client. Fine examples of contemporary designers include Kelly Hoppen and David Collins who in keeping with current trends have both a strong media presence and successful independent business.

Interior decorators and interior designers





An interior designer is a designer who designs interior spaces although their remit will often extend to the fascia and exterior design, especially in the instance of retail design. The profession of interior design is not clearly defined and projects undertaken by an interior designer vary widely. Terms such as decorator and designer are often used interchangeably. However, there is a distinction between the terms that relates to the scope of work performed, the level of education achieved, and often, professional accreditation as an interior designer.

Interior designer implies that there is more of an emphasis on planning, functional design and the effective use of space, as compared to interior decorating. An interior designer can undertake projects that include arranging the basic layout of spaces within a building as well as projects that require an understanding of technical issues such as window and door positioning, acoustics, and lighting. Although an interior designer may create the layout of a space, they may not alter load-bearing walls without having their designs stamped for approval by an architect. Interior designers often work directly with architectural firms.
An interior designer may wish to specialize in a particular type of interior design in order to develop technical knowledge specific to that area. Types of interior design include residential design, commercial design, hospitality design, healthcare design, universal design, exhibition design and spatial branding. The profession of interior design is relatively new, constantly evolving, and often confusing to the public. It is a creative profession that is consistently changing and evolving. It is not an artistic pursuit and relies on research from many fields to provide a well-trained understanding of how people are influenced by their environments.

Transition to professional interior design

By the turn of the 20th century, amateur advisors and publications were increasingly challenging the monopoly that the large retail companies had on interior design. English feminist author Mary Haweis wrote a series of widely read essays in the 1880s in which she derided the eagerness with which aspiring middle-class people furnished their houses according to the rigid models offered to them by the retailers.[10] She advocated the individual adoption of a particular style, tailor made to the individual needs and preferences of the customer:

    "One of my strongest convictions, and one of the first canons of good taste, is that our houses, like the fish’s shell and the bird’s nest, ought to represent our individual taste and habits."

The move towards decoration as a separate artistic profession unrelated to the manufacturers and retailers, received an impetus with the 1899 formation of the Institute of British Decorators; with John Dibblee Crace as its president it represented almost 200 decorators around the country.[11] By 1915, the London Directory listed 127 individuals trading as interior decorators, of which 10 were women. Rhoda and Agnes Garrett were the first women to train professionally as home decorators in 1874. The importance of their work on design was regarded at the time as on a par with that of William Morris. In 1876, their work - Suggestions for House Decoration in Painting, Woodwork and Furniture - spread their ideas on artistic interior design to a wide middle-class audience.

History and current terms indian420wall designes



In the past, interiors were put together instinctively as a part of the process of building. The profession of interior design has been a consequence of the development of society and the complex architecture that has resulted from the development of industrial processes. The pursuit of effective use of space, user well-being and functional design has contributed to the development of the contemporary interior design profession. The profession of interior design is separate and distinct from the role of Interior Decorator, a term commonly used in the US. The term is less common in the UK where the profession of interior design is still unregulated and therefore, strictly speaking, not yet officially a profession.
In ancient India, architects used to work as interior designers. This can be seen from the references of Vishwakarma the architect - one of the gods in Indian mythology. Additionally, the sculptures depicting ancient texts and events are seen in palaces built in 17th century India.
In ancient Egypt, "soul houses" or models of houses were placed in tombs as receptacles for food offerings. From these, it is possible to discern details about the interior design of different residences throughout the different Egyptian dynasties, such as changes in ventilation, porticoes, columns, loggias, windows, and doors.
Throughout the 17th and 18th century, and into the early 19th Century, interior decoration was the concern of the homemaker or, an employed upholsterer or craftsman who would advise on the artistic style for an interior space. Architects would also employ craftsmen or artisans to complete interior design for their buildings.

Wednesday, 12 August 2015

Art Deco

Art Deco

Terracotta Art Deco sunburst design above front doors of the Eastern Columbia Building in Los Angeles; built 1930.
The Art Deco style began in Europe in the early years of the 20th century, with the waning of Art Nouveau. The term "Art Deco" was taken from the Exposition Internationale des Arts Decoratifs et Industriels Modernes, a world’s fair held in Paris in 1925. Art Deco rejected many traditional classical influences in favour of more streamlined geometric forms and metallic color. The Art Deco style influenced all areas of design, especially interior design, because it was the first style of interior decoration to spotlight new technologies and materials.
Art Deco style is mainly based on geometric shapes, streamlining and clean lines. The style offered a sharp, cool look of mechanized living utterly at odds with anything that came before.
Art Deco rejected traditional materials of decoration and interior design, opting instead to use more unusual materials such as chrome, glass, stainless steel, shiny fabrics, mirrors, aluminium, lacquer, inlaid wood, sharkskin, and zebra skin. The use of harder, metallic materials was chosen to celebrate the machine age. These materials reflected the dawning modern age that was ushered in after the end of the First World War. The innovative combinations of these materials created contrasts that were very popular at the time - for example the mixing together of highly polished wood and black lacquer with satin and furs. The barber shop in the Austin Reed store in London was designed by P. J. Westwood. It was soon regarded as the trendiest barber shop in Britain due to its use of metallic materials.
The color themes of Art Deco consisted of metallic color, neutral color, bright color and, black and white. In interior design, cool metallic colors including silver, gold, metallic blue, charcoal grey and platinum tended to predominate. Serge Chermayeff, a Russian-born British designer made extensive use of cool metallic colors and luxurious surfaces in his room schemes. His 1930 showroom design for a British dressmaking firm had a silver-grey background and black mirrored-glass wall panels.
Black and white was also a very popular color scheme during the 1920s and 1930s. Black and white checkerboard tiles, floors and wallpapers were very trendy at the time. As the style developed, bright vibrant colors became popular as well.
Art Deco Furnishings and lighting fixtures had a glossy, luxurious appearance with the use of inlaid wood and reflective finishes. The furniture pieces often had curved edges, geometric shapes and clean lines. Art Deco lighting fixtures tended to make use of stacked geometric patterns.

Working conditions



There are a wide range of working conditions and employment opportunities within interior design. Large and tiny corporations often hire interior designers as employees on regular working hours. Designers for smaller firms usually work on a contract or per-job basis. Self-employed designers, which make up 26% of interior designers,usually work the most hours. Interior designers often work under stress to meet deadlines, stay on budget, and meet clients' needs.
In some cases, licensed professionals review the work and sign it before submitting the design for approval by clients or construction permisioning. The need for licensed review and signature varies by locality, relevant legislation, and scope of work. Their work can involve significant travel to visit different locations, however with technology development, the process of contacting clients and communicating design alternatives has become easier and requires less travel. They also renovate a space to satisfy the specific taste for a client.

Profession

 Education

 


Main article: Interior design education
There are various paths that one can take to become a professional interior designer. All of these paths involve some form of training. Working with a successful professional designer is an informal method of training and has previously been the most common method of education. In many states, however, this path alone cannot lead to licensing as a professional interior designer. Training through an institution such as a college, art or design school or university is a more formal route to professional practice.
In the UK several university degree courses are now available, including those on interior architecture, taking three or four years to complete.
A formal education program, particularly one accredited by or developed with a professional organization of interior designers, can provide training that meets a minimum standard of excellence and therefore gives a student an education of a high standard. There are also university graduate and Ph.d. programs available for those seeking further training in a specific design specialization (i.e. gerontological or healthcare design) or those wishing to teach interior design at the university level.

Commercial interior design and management





In the mid- to late-19th century, interior design services expanded greatly, as the middle class in industrial countries grew in size and prosperity and began to desire the domestic trappings of wealth to cement their new status. Large furniture firms began to branch out into general interior design and management, offering full house furnishings in a variety of styles. This business model flourished from the mid-century to 1914, when this role was increasingly usurped by independent, often amateur, designers. This paved the way for the emergence of the professional interior design in the mid-20th century.
Illustrated catalog of the James Shoolbred Company, published in 1876.
In the 1850s and 1860s, upholsterers began to expand their business remits. They framed their business more broadly and in artistic terms and began to advertise their furnishings to the public. To meet the growing demand for contract interior work on projects such as offices, hotels, and public buildings, these businesses became much larger and more complex, employing builders, joiners, plasterers, textile designers, artists, and furniture designers, as well as engineers and technicians to fulfil the job. Firms began to publish and circulate catalogs with prints for different lavish styles to attract the attention of expanding middle classes.
As department stores increased in number and size, retail spaces within shops were furnished in different styles as examples for customers. One particularly effective advertising tool was to set up model rooms at national and international exhibitions in showrooms for the public to see. Some of the pioneering firms in this regard were Waring & Gillow, James Shoolbred, Mintons and Holland & Sons. These traditional high-quality furniture making firms began to play an important role as advisers to unsure middle class customers on taste and style, and began taking out contracts to design and furnish the interiors of many important buildings in Britain.

Interior design images and videos






Interior design is "the art or process of designing the interior, often including the exterior, of a room or building".[this quote needs a citation] An interior designer is someone who coordinates and manages such projects. Interior design is a multifaceted profession that includes conceptual development, communicating with the stakeholders of a project and the management and execution of the design.

Tuesday, 11 August 2015

Commercial interior design and management


In the mid- to late-19th century, interior design services expanded greatly, as the middle class in industrial countries grew in size and prosperity and began to desire the domestic trappings of wealth to cement their new status. Large furniture firms began to branch out into general interior design and management, offering full house furnishings in a variety of styles. This business model flourished from the mid-century to 1914, when this role was increasingly usurped by independent, often amateur, designers. This paved the way for the emergence of the professional interior design in the mid-20th century.
Illustrated catalog of the James Shoolbred Company, published in 1876.
In the 1850s and 1860s, upholsterers began to expand their business remits. They framed their business more broadly and in artistic terms and began to advertise their furnishings to the public. To meet the growing demand for contract interior work on projects such as offices, hotels, and public buildings, these businesses became much larger and more complex, employing builders, joiners, plasterers, textile designers, artists, and furniture designers, as well as engineers and technicians to fulfil the job. Firms began to publish and circulate catalogs with prints for different lavish styles to attract the attention of expanding middle classes.
As department stores increased in number and size, retail spaces within shops were furnished in different styles as examples for customers. One particularly effective advertising tool was to set up model rooms at national and international exhibitions in showrooms for the public to see. Some of the pioneering firms in this regard were Waring & Gillow, James Shoolbred, Mintons and Holland & Sons. These traditional high-quality furniture making firms began to play an important role as advisers to unsure middle class customers on taste and style, and began taking out contracts to design and furnish the interiors of many important buildings in Britain

History and current terms




In the past, interiors were put together instinctively as a part of the process of building. The profession of interior design has been a consequence of the development of society and the complex architecture that has resulted from the development of industrial processes. The pursuit of effective use of space, user well-being and functional design has contributed to the development of the contemporary interior design profession. The profession of interior design is separate and distinct from the role of Interior Decorator, a term commonly used in the US. The term is less common in the UK where the profession of interior design is still unregulated and therefore, strictly speaking, not yet officially a profession.
In ancient India, architects used to work as interior designers. This can be seen from the references of Vishwakarma the architect - one of the gods in Indian mythology. Additionally, the sculptures depicting ancient texts and events are seen in palaces built in 17th century India.
In ancient Egypt, "soul houses" or models of houses were placed in tombs as receptacles for food offerings. From these, it is possible to discern details about the interior design of different residences throughout the different Egyptian dynasties, such as changes in ventilation, porticoes, columns, loggias, windows, and doors.
Throughout the 17th and 18th century, and into the early 19th Century, interior decoration was the concern of the homemaker or, an employed upholsterer or craftsman who would advise on the artistic style for an interior space. Architects would also employ craftsmen or artisans to complete interior design for their buildings.

indian420wall designes


Interior design is "the art or process of designing the interior, often including the exterior, of a room or building".[this quote needs a citation] An interior designer is someone who coordinates and manages such projects. Interior design is a multifaceted profession that includes conceptual development, communicating with the stakeholders of a project and the management and execution of the design.

Media popularization




interior design has become the subject of television shows. In the United Kingdom (UK), popular interior design and decorating programs include 60 Minute Makeover (ITV), Changing Rooms (BBC) and Selling Houses (Channel 4). Famous interior designers whose work is featured in these programs include Linda Barker and Laurence Llewelyn-Bowen. In the United States, the TLC Network aired a popular program called Trading Spaces, a show based on the UK program Changing Rooms. In Canada, popular shows include Divine Design with Candice Olsen and Design Inc., featuring Sarah Richardson. In addition, both Home & Garden Television (HGTV) and the Discovery Home networks also televise many programs about interior design and decorating, featuring the works of a variety of interior designers, decorators and home improvement experts in a myriad of projects.

Fictional interior decorators include the Sugarbaker sisters on Designing Women and Grace Adler on Will & Grace. There is also another show called Home MADE. There are two teams and two houses and whoever has the designed and made the worst room, according to the judges, is eliminated. Another show on the Style Network, hosted by Niecy Nash, is Clean House where they re-do messy homes into themed rooms that the clients would like. Other shows include Design on a Dime, Designed to Sell and The Decorating Adventures of Ambrose Price. The show called Design Star has become more popular through the 5 seasons that have already aired. The winners of this show end up getting their own TV shows, of which are Color Splash hosted by David Bromstad, Myles of Style hosted by Kim Myles, Paint-Over! hosted by Jennifer Bertrand, The Antonio Treatment hosted by Antonio Ballatore, and finally Secrets from a Stylist hosted by Emily Henderson. Bravo (US TV channel) also has a variety of shows that explore the lives of interior designers. These include Flipping Out, which explores the life of Jeff Lewis and his team of designers; Million Dollar Decorators explores the lives of interior designers Nathan Turner, Jeffrey Alan Marks, Mary McDonald, Kathryn Ireland, and Martyn Lawrence Bullard.

Interior design has also become the subject of radio shows. In the U.S., popular interior design & lifestyle shows include "Martha Stewart Living" and "Living Large" featuring Karen Mills. Famous interior designers whose work is featured on these programs include Bunny Williams, Barbara Barry, and Kathy Ireland, among others.

Many interior design magazines exist to offer advice regarding color palette, furniture, art, and other elements that fall under the umbrella of interior design. These magazine often focus on related subjects to draw a more specific audience. For instance, architecture as a primary aspect of Dwell (magazine), while Veranda (magazine) is well known as a luxury living magazine. Lonny Magazine and the newly relaunched, Domino Magazine, cater to a young, hip, metropolitan audience, and emphasize accessibility and a Do-It-Yourself (DIY) approach to interior design.

Pierre-François-Léonard Fontaine




Pierre-François-Léonard Fontaine (pronounced: [pjɛʁ frɑ̃swa leɔnaːʁ fɔ̃tɛn]; September 20, 1762 – October 10, 1853) was a neoclassical French architect, interior decorator and designer.
Arc de Triomphe du Carrousel, Paris, 1810
Starting in 1794 Fontaine worked in such close partnership with Charles Percier, originally his friend from student days, that it is difficult to distinguish their work. Together they were inventors and major proponents of the rich and grand, consciously archaeological versions of neoclassicism we recognize as Directoire style and Empire style. One of their major collaborations was the Arc de Triomphe du Carrousel.
Fontaine was born at Pontoise, Val-d'Oise and died in Paris. Following Charles Percier's death in 1838, Fontaine designed a tomb in their characteristic style in the Pere Lachaise Cemetery. Percier and Fontaine had lived together as well as being colleagues. Fontaine married late in life and after his death in 1853 his body was placed in the same tomb according to his wishes.

Adam Smith

 
“ Observe the accommodation of the most common artificer or daylabourer in a civilized and thriving country, and you will perceive that the number of people, of whose industry a part, though but a small part, has been employed in procuring him this accommodation, exceeds all computation. The woollen coat, for example, which covers the day-labourer, as coarse and rough as it may appear, is the produce of the joint labour of a great multitude of workmen. The shepherd, the sorter of the wool, the wool-comber or carder, the dyer, the scribbler, the spinner, the weaver, the fuller, the dresser, with many others, must all join their different arts in order to complete even this homely production. How many merchants and carriers, besides, must have been employed in transporting the materials from some of those workmen to others who often live in a very distant part of the country? How much commerce and navigation in particular, how many ship-builders, sailors, sail-makers, rope-makers, must have been employed in order to bring together the different drugs made use of by the dyer, which often come from the remotest corners of the world? What a variety of labour, too, is necessary in order to produce the tools of the meanest of those workmen! To say nothing of such complicated machines as the ship of the sailor, the mill of the fuller, or even the loom of the weaver, let us consider only what a variety of labour is requisite in order to form that very simple machine, the shears with which the shepherd clips the wool. The miner, the builder of the furnace for smelting the ore the feller of the timber, the burner of the charcoal to be made use of in the smelting-house, the brickmaker, the bricklayer, the workmen who attend the furnace, the millwright, the forger, the smith, must all of them join their different arts in order to produce them.

Sylvanus Morley Featured biography




Sylvanus Morley was an American archaeologist, epigrapher and Mayanist scholar who made significant contributions towards the study of the pre-Columbian Maya civilization in the early 20th century. He is particularly noted for his extensive excavations of the Maya site of Chichen Itza. He also published several large compilations and treatises on Maya hieroglyphic writing, and wrote popular accounts on the Maya for a general audience. To his contemporaries he was one of the leading Mesoamerican archaeologists of his day; although more recent developments in the field have resulted in a re-evaluation of his theories and works, his publications (particularly on calendric inscriptions) are still cited. Overall, his commitment and enthusiasm for Maya studies would generate the interest and win the necessary sponsorship and backing to finance projects which would ultimately reveal much about the Maya of former times. His involvement in clandestine espionage activities at the behest of the U.S. Office of Naval Intelligence was another, surprising, aspect of his career, which came to light only well after his death.

Featured article



The Joan W. and Irving B. Harris Theater for Music and Dance is a 1525-seat theater for the performing arts located along the northern edge of Millennium Park in the Loop community area of Chicago. The theater was named for its primary benefactors, Joan and Irving Harris. It serves as the Park's indoor performing venue, a complement to Jay Pritzker Pavilion, which hosts the park's outdoor performances. Constructed in 2002–03, it is the city's premier performance venue for small- and medium-sized music and dance groups. It provides subsidized rental, technical expertise, and marketing support for the companies using it, and turned a profit in its fourth fiscal year. The Harris Theater has hosted notable national and international performers, such as the New York City Ballet's first visit to Chicago in over 25 years (in 2006). Performances have included the San Francisco Ballet, Mikhail Baryshnikov, and Stephen Sondheim. The theater has been credited as contributing to the performing arts renaissance in Chicago, and has been favourably reviewed for its acoustics, sightlines, proscenium and for providing a home for numerous performing organisations.

The Arts Portal




The arts is a vast subdivision of culture, composed of many creative endeavors and disciplines. It is a broader term than "art", which as a description of a field usually means only the visual arts. The arts encompass the visual arts, the literary arts and the performing arts – music, theatre, dance and film, among others. This list is by no means comprehensive, but only meant to introduce the concept of the arts. For all intents and purposes, the history of the arts begins with the history of art. The arts might have origins in early human evolutionary prehistory.
Ancient Greek art saw the veneration of the animal form and the development of equivalent skills to show musculature, poise, beauty and anatomically correct proportions. Ancient Roman art depicted gods as idealized humans, shown with characteristic distinguishing features (e.g. Jupiter's thunderbolt). In Byzantine and Gothic art of the Middle Ages, the dominance of the church insisted on the expression of biblical and not material truths. Eastern art has generally worked in a style akin to Western medieval art, namely a concentration on surface patterning and local colour (meaning the plain colour of an object, such as basic red for a red robe, rather than the modulations of that colour brought about by light, shade and reflection). A characteristic of this style is that the local colour is often defined by an outline (a contemporary equivalent is the cartoon). This is evident in, for example, the art of India, Tibet and Japan. Religious Islamic art forbids iconography, and expresses religious ideas through geometry instead. The physical and rational certainties depicted by the 19th-century Enlightenment were shattered not only by new discoveries of relativity by Einstein and of unseen psychology by Freud, but also by unprecedented technological development. Paradoxically the expressions of new technologies were greatly influenced by the ancient tribal arts of Africa and Oceania, through the works of Paul Gauguin and the Post-Impressionists, Pablo Picasso and the Cubists, as well as the Futurists and others.

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